Campaign Achievements |
Trophy |
Description |
Unlock Requirements And Tips |
Dialed In |
Customize your loadout in every Open Combat Mission. |
- Interact with a loadout crate in all Open Combat Missions.
- Alternatively, restart at the last checkpoint to open the loadout menu.
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Have You Tried Turning It Off And On Again? |
Use a Shock Stick to disable an enemy Sentry Turret. |
- Easiest to achieve in Open Combat Missions.
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Never Bury Your Enemies Alive |
Complete the campaign. |
- The campaign takes 3-5 hours to complete, depending on difficulty.
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141 Ready |
Complete the campaign on Veteran difficulty. |
- Complete every mission on Veteran difficulty.
- Consider playing on an easier difficulty first. Open Combat Mission unlocks carry over to subsequent playthroughs.
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Death Row |
Kill 12 enemies while descending in the panopticon in ‘Operation 627’ |
- During the prison descent section, kill every guard in each cell block.
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Floater |
Parachute off a Gantry Crane onto the roof of a Harbormaster’s Building in ‘Precious Cargo’ |
- Grab the Ascender and rappel up a crane. Parachute to the building on the bottom-left of the map.
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Helo Hat Trick |
Destroy each objective helicopter in ‘Reactor’ with a different Armament. |
- Armament refers to killstreaks. You’ll need to find three unique killstreaks.
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2-Fer |
Using the EBR-14, kill 2 enemies with 1 bullet 5 times in ‘Payload’ without sounding the alarm. |
- Use the drone to spot a pair of guards, then line up your shot. Repeat as needed.
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Back In The Field |
Acquire the Major’s Keycard in ‘Deep Cover’ within 90 seconds without being detected. |
- Kill the major the second he enters the building. Avoid sprinting.
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Shot Blocked |
Shoot the gun out of the air in ‘Flashpoint’ before an enemy catches it. |
- The gun is thrown shortly after the hooded figures appear at the end of the isle.
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Think She’ll Notice? |
Destroy all of the cars in the mansion garage in ‘Oligarch’ |
- Swap to explosives at a loadout crate before entering the mansion.
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Elevator Out Of Order |
Reach the roof in ‘Highrise’ in under 45 seconds. |
- Find the Ascender and restart the mission. Rappel up any rope you find to reach the roof quickly.
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Snow Angel |
Execute the forest sniper in ‘Frozen Tundra’ with a takedown. |
- Any cloaked sniper should count, not just the first one.
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Hitchhiker |
Defuse the bomb on the truck in ‘Gora Dam’ while it’s in motion. |
- Wait for an enemy to enter the vehicle before disarming the bomb.
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Your Tax Dollars At Work |
Use a missile to take out a single enemy in ‘Danger Close’ |
- It is easiest to do this with the mortar squad outside the base. Kill one with the 25mm cannon, then use the missile.
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No Such Thing As Too Many |
Find and use all Armaments in Open Combat Missions. |
- Use one of every killstreak available in the campaign. This will require multiple Open Missions.
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Gearhead |
Collect all Weapon and Field Upgrades from Supply Boxes in Open Combat Missions. |
- Keep an eye out for orange boxes on your minimap. Open them to receive credit.
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Sample Platter |
Use 5 different Armaments in Open Combat Missions. |
- Armaments refer to killstreaks. This is tracked across the entire campaign, not just one mission.
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I Call Shotgun! |
Drive a vehicle with a Sentry Gun on the back and have it kill 5 enemies. |
- Attempt this on ‘Gora Dam’ before extracting.
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Tag, You’re It! |
Use the Spotter Scope to tag 60 enemies or items in Open Combat Missions. |
- Equip the scope and aim at an enemy to spot them. Tags are tracked across the entire campaign.
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Bulletproof |
Find all Plate Carrier Upgrades in Open Combat Missions. |
- Keep an eye out for vest icons on your minimap.
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That’s One Way To Do It… |
Destroy an airborne enemy helicopter with a Mortar Strike. |
- It is easiest to attempt this on ‘Highrise’ during the extraction sequence.
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Hey, Catch! |
Throw and hit an enemy directly with a Flammable Cannister then blow them up with it. |
- You can find fuel canisters in Open Combat Missions. They’re orange propane tanks.
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Frequent Flyer |
BASE jump and travel more than 150m with your parachute. |
- Jump off the dam in ‘Gora Dam’ and glide as far as possible.
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High Wire Act |
Kill 10 enemies while using a zipline. |
- ‘Highrise’ and ‘Precious Cargo’ are the best missions for attempting this.
- Kills are tracked across the entire campaign.
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Multiplayer And Zombies Achievements |
The First Step |
Reach Level 55 in Multiplayer. |
- Earn XP in Multiplayer matches.
- Double XP boosters may be earned by completing the MW3 campaign. MW2 boosters also carry over.
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And So It Begins |
Successfully Exfil in MWZ (Modern Warfare Zombies). |
- Evacuate at any point during a Zombies match.
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Write It Off |
Get 500 kills using an Insured Weapon in MWZ. |
- Insured weapons are custom weapons you bring into a match. Kill 500 MWZ enemies with an insured weapon.
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Perkaholic |
Have 9 perks active at the same time in MWZ. |
- Purchase 9 perks from Perk-A-Cola machines scattered across the map.
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Gravestone |
On Urzikstan, kill 100 zombies with a vehicle in a single deployment in MWZ. |
- Find or purchase a vehicle in MWZ, then run 100 zombies over before you evacuate.
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Back From The Dead |
Reclaim your gear from a Tombstone in MWZ. |
- Acquire the Tombstone perk and die. A tombstone will spawn in your next MWZ game with all your lost gear.
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Helpful Stranger |
Revive a player from a different Squad in MWZ. |
- Create an alliance with another squad, then revive one of them.
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Hired Gun |
Complete 20 Contracts in MWZ. |
- Open your minimap to find Contracts, similar to MW2’s DMZ.
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Seeing Red |
Complete 5 Contracts in the High Threat Zone in a single deployment in MWZ. |
- The High Threat Zone is marked on your map. Enter it and complete five Contracts before evacuating.
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Slaughterhouse |
Kill 50,000 total enemies in MWZ. |
- Kills are tracked across all MWZ matches. Zombies and mercenaries count.
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Conqueror |
Defeat a Warlord in MWZ. |
- Equivalent to the AI bosses found in MW2’s DMZ. Found in the High Threat Zone.
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The End? |
Complete Act III in MWZ. |
- Complete every faction quest in MWZ.
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