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‘Fortnite’ Is Back Online After ‘Fractured’ Live-Event And Server Downtime

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Updated 12/04/22. See update below.

Fortnite has gone offline following an epic—if slightly too-long—live-event that saw the destruction of the Chapter 3 map and the piecing together of the new Chapter 4 map, courtesy of the Paradigm.

The event itself was pretty cool. You’re in space, basically, with several small floating islands hovering around the Zero Point—that giant glowing orb in the picture above.

Your goal here was to gather energy orbs to funnel power into the Zero Point so that Paradigm could use it to power her Map construction. To do this you had to find orbs around the map and complete mini-games and challenges such as:

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  • Matching props around the floating islands, like flamingos.
  • Watching flashbacks of previous live-events like the rocket and the Mech vs Monster battle.
  • Running NPC quests like building a snowman, throwing a chicken into the Zero Point and so forth.

As the Paradigm roped in more and more islands, new areas to explore became available, along with more places to find orbs.

I think I got to 44 points by the end of the event. I recorded the whole thing but the video footage is corrupted or I’d share it with you here. I’m actually pretty frustrated about this!

As the final cinematic played out we glimpsed a few familiar faces—the same skins I wrote about leaking ahead of the event: Geralt Of Rivia, Mr. Beast, The Hulk, DOOM Guy and what looks to be the Teenage Mutant Ninja Turtles and characters from Toy Story.

The new map looks pretty sweet! I’m excited to dive back in as I really haven’t played much of lately and didn’t play very much of Chapter 3 this past year. Maybe this can breathe some new life into the game.

While the prop-hunting and whatnot was fun, it might have been more fun if we’d also gotten a massive co-op battle against The Herald first instead of just a cinematic. Oh well! I still had fun.

The event ended with the below cinematic:

When Does Fortnite Come Back Online?

We don’t have an exact time right now, but according to the Xbox in-game message Chapter 4 starts on December 4th. That means the earliest servers could come back online would be midnight ET / 9pm PT. I think it’s more likely that servers will go live in the middle of the night, around 3am ET / midnight PT. In other words: Servers will be live when you wake up tomorrow morning and download the new update.

Epic Games rarely announce the exact time for servers to come back online, and in the past they’ve made players wait for days between seasons. That doesn’t look to be the case here. If we get more solid times, I’ll update this post. If for some reason the game doesn’t come back online tomorrow, I’ll update this post. For now, your best bet is either staying up later or—if you’re wise—getting a good night’s sleep and jumping in tomorrow morning.

Right now I can’t even login to Fortnite and I’m apparently logged out of my Epic Game Store on my PC despite just playing the game! I’m getting login errors which I assume are related to the game update. Very weird. Anyways, more to come . . . .

Stay tuned!

Update: Servers Are Back Online!

Fortnite: Battle Royale is back online after a long period of downtime. While the game was offline for half the day yesterday and much of the night, this is still a short downtime compared to the end of Chapter 1 and beginning of Chapter 2, when Fortnite disappeared into a black hole and servers didn’t fire back up for several days.

That’s a stunt Epic Games may not want to risk a second time. Going offline for 12 or 15 hours builds hype and anticipation; going offline for four days could drive gamers into the arms of another title.

In any case, lots is new in Fortnite today as we have Chapter 4, Season 1 to explore. This includes:

  • A brand new map with all-new Points Of Interest to explore (plus some new ones).
  • A new Battle Pass with a bunch of new skins including The Witcher’s Geralt of Rivia and the Doom Slayer from DOOM. Check out all those skins right here.
  • In-season, Epic will be releasing Creative 2.0 which allows Fortnite players to mess around with the power of Unreal Engine 5 to create . . . we’ll see! Marvelous things, no doubt! Creative should really come into its own next month when this launches.
  • Motorcycles! At last! You can now drive around on two wheels for the first time. I can’t believe it’s taken Epic Games this long, to be honest. Better late than never . . . .
  • New weapons like the Twin Mag SMG, Tactical Pistol, Thunder Shotgun, Maven Auto Shotgun and Red-Eye Assault Rifle. Also a Shock Hammer and a sword-rifle combo called the Ex-Caliber Rifle (which is clever Arthurian punning, I must admit).
  • Unvaulted weapons like the SCAR. The Tactical AR is returning soon also, this time with a Red-Dot Sight with an orange tint.
  • Loot Drones
  • A new Slap Juice consumable that gives you faster stamina regeneration.
  • New Default Skins
  • A new victory umbrella.

And lots more! I’m diving into the map today to get a better sense of everything that’s new in the game and will round it up in a separate post later here on this blog. Stay tuned! We also have all the Christmas festivities to look forward to soon enough, so even more changes are on the way.

What do you think of the new Chapter and Season so far? Let me know on Twitter or Facebook.

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Nothing Ear And Nothing Ear (a) Earbuds Are 1st With ChatGPT Integration – Forbes

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London-based Nothing Tech has just launched new earbuds, two pairs, in fact. The Nothing Ear and more affordable Nothing Ear (a) have just gone on sale—you can read Forbes contributor Mark Sparrow’s review of both pairs here. And now, the company has announced a cool new feature: and industry-first integration with ChatGPT. It comes with strings, though.

The new earbuds have just been announced and are available to pre-order from nothing.tech now and go on sale from Monday, April 22. If you’re in London, and you want to be among the very first to get the earbuds, you can snap them up in the Nothing Store Soho a little bit sooner, from Saturday, April 20 (click-and-collect is available).

From launch, the company said, “it will enhance its overall user experience with industry-first ChatGPT integrations in its audio and smartphone products.”

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Nothing goes on that it wants “to advance consumer tech products’ transition to AI, as well as simplify and enhance the user experience.”

It means users will be able to pinch the earbud to directly speak to ChatGPT to ask questions and hear responses in the earbuds. Nothing is also introducing new elements to Nothing phones, such as widgets which make it easy to talk to ChatGPT on the handsets. Other features include being able to send screenshots directly to ChatGPT and a clipboard shortcut for sending text.

So, what are the catches?

Although the Bluetooth new earbuds will work with any iPhone or Android phone, and there are dedicated Nothing apps for each platform, the ChatGPT integration is more limited for now.

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The earbuds must be paired with a Nothing handset. From today, the feature works with the premium model, the Nothing Phone (2), providing it’s running the latest software. The earlier Nothing Phone (1) and more recent, more affordable model, Nothing Phone (2a) will need to wait for a software update, which Nothing says is “coming soon”.

Also coming in the future is compatibility with earlier Nothing earbuds, that is the Ear (1), Ear (2) and Ear (Stick).

The new earbuds are very keenly priced. Ear costs $149 (£129 in the U.K.), while Ear (a) is $99 (£99 in the U.K.). Both pairs have active noise-cancelling, which is not commonplace at this price point. The more expensive Ear has a wireless charging case and a feature to create a personal sound profile. Both pairs come in black and white finishes, with Nothing’s trademark transparent design in the earbuds and charging case. But the Nothing Ear (a) has an eye-catching extra: a tremendous yellow-finish option.

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U of T Engineering PhD student is working to improve the sustainable treatment of Ontario's drinking water – U of T Engineering News – U of T Engineering News

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Growing up in a small neighbourhood in Cameroon, Maeva Che (CivMin PhD student) was aware of challenges of accessing clean drinking water. 

“Experiencing that exposure to water issues and challenges with sustainable access to safe drinking water ignited my interest in water treatment,” Che says.  

Che’s drive to improve water quality around the globe brought her to the Drinking Water Research Group (DWRG) at University of Toronto’s Faculty of Applied Science & Engineering, where she is researching innovative solutions to address local water issues.  

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Che is working under the supervision of Professor Ron Hofmann (CivMin), who is a member of the DWRG. Her research focuses on removing unpleasant taste and odour compounds in Ontario’s drinking water by promoting the biodegradation of these compounds through granular activated carbon (GAC) filtration. 

The project is supported by a five-year Natural Sciences and Engineering Research Council of Canada (NSERC) Alliance grant called Advanced and Emerging Issues in Drinking Water Treatment. 

GAC filtration is a water treatment process that uses granular activated carbon, which is made from organic materials that are high in carbon, such as wood, coal or coconut shells. These materials are heated in the absence of oxygen through a process known as pyrolysis and prompted chemically or physically to produce the activated carbon. The activation enhances the material’s adsorption properties, making it productive to remove contaminants from water.  

While GAC filtration is an effective treatment process, its adsorptive capacity is limited. The adsorptive capacity of GAC is expected to become exhausted after about three years in service and drinking water treatment utilities must replace the GAC. Aside from the inconvenience, replacing GAC is costly.  

Che is working on alternative ways to remove contaminants using GAC filtration, specifically through biodegradation. When the filtration has been in service for a while, there is the growth of micro-organisms on the GAC, which can be useful for removing contaminants.   

PhD student Maeva Che works with filtration systems research at the Drinking Water Lab in the Department of Civil & Mineral Engineering. (photo by Galina Nikitina)

“Think of biodegradation as the useful bacteria on the GAC feeding on the contaminants in the water, thereby removing them,” says Che. 

“If the GAC has enough good bacteria that is biodegrading the compounds, the GAC may not need to be replaced when its adsorptive capacity becomes exhausted. This can extend the filter’s lifetime, resulting in cost benefits for treatment utilities.” 

In other words, biodegradation can potentially enhance the performance of GAC filters. 

Che and the DWRG will collaborate with water treatment plants to determine methods that can enhance the biodegradation of taste and odour compounds within their GAC filters.  

Currently in its initial phase, the project is taking place alongside the Peterborough Utilities Group’s drinking water treatment plant, where Che is conducting pilot-scale filtration studies with support from the Peterborough Utilities Commission. They plan to extend this research to other partner treatment plants in the future. 

Working with various water treatment plants across Ontario, Che will also assess the effectiveness of GAC filters in removing non-traditional taste and odour compounds, which are not commonly monitored. 

To achieve this, she’ll evaluate filter performance for two common taste and odour compounds — 2-methylisoborneal and geosmin — and eight additional non-traditional compounds that can cause taste and odour events. This involves collecting GAC and water samples from the plants and conducting lab-scale filtration tests, called minicolumn tests. This test, developed by the DWRG, allows to differentiate between adsorption and biodegradation in GAC filters. 

Minicolumn tests provide crucial insights into the performance of the GAC filters in terms of the adsorption and biodegradation of contaminants. To distinguish between these mechanisms, researchers use parallel minicolumns. One minicolumn operates under conditions where the biological activity of micro-organisms is suppressed, which isolates the adsorption process. The second minicolumn operates without biological suppression, allowing both adsorption and biodegradation to occur. 

“Many plants are unaware of their filters’ performance for other compounds, aside from the two common ones, that also contribute to taste and odour events in water. Our project, therefore, plays a crucial role in expanding the understanding of this,” Che says. 

Project partners include the Ajax Water Supply Plant and the Barrie Surface Water Treatment Plant.  

The DWRG is made of approximately 30 graduate students, post-doctoral fellows, research managers and associates who collaborate with local, national and international industry and government organizations to address a wide range of projects related to municipal drinking water. 

Che credits her experience as a master’s student with the research group as a major factor in her decision to pursue a PhD at the University of Toronto.  

“During my master’s degree with the DWRG, I worked on projects that improved drinking water quality, gaining hands-on experience at treatment plants. Seeing the results of my research reinforced my decision to pursue my PhD here,” Che says. 

Ultimately, Che hopes to make a significant impact in the field — and the DWRG provides opportunities to achieve this, with a supportive community of researchers and supervisors.  

“My goal is to continue researching and developing sustainable solutions for drinking water treatment that benefit communities in need,” she says. 

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Huawei's latest flagship smartphone contains no world-shaking silicon surprises – The Register

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When Huawei debuted its Mate 60 smartphone in mid-2023, it turned heads around the world after teardown artists found it contained a system-on-chip manufactured by Chinese chipmaker Semiconductor Manufacturing International Corporation (SMIC) using a 7nm process.

SMIC was thought not to be able to build that sort of thing. So while the Mate 60 didn’t differ markedly from every other modern smartphone, its very existence called into question the effectiveness of US-led efforts to prevent advanced chipmaking tech reach the Middle Kingdom.

Much speculation has therefore concerned what Huawei would deliver next, and this week the world got its answer – in the form of the Pura 70.

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Chinese media report that early users of the device have posted details of its innards, naming the SoC as Kirin 9010 with four efficient cores running at 1.55GHz, half a dozen performance cores at 2.18GHz, and a couple of high-performance cores zipping along at 2.30GHz. All cores are Arm v8. A third-party spec sheet suggests it’s a 7nm chip – meaning Chinese chipmakers appear not to have made another unexpected advance.

Early tests suggest it outperforms the Kirin 9000 found in the Mate 60, but independent assessments are yet to emerge. The crowdsourced evaluations currently available are sometimes dubious.

What we can say with confidence is that the Pura 70 has a 6.6-inch OLED display with 120Hz refresh rate and resolution of 2,760 x 1,256. It has 12GB RAM aboard, and buyers can choose from 256GB, 512GB, or 1TB of storage.

The three rear-facing cameras on the base models can capture 50, 12, and 13 megapixels apiece.

The Pura range derives from Huawei’s P-Series handsets that stretched from the midrange to the low-end of premium, but are now focussed – pardon the pun – on photography enthusiasts. The device comes on four variants, each priced to match the four editions of Apple’s iPhone 15.

The screen on the high-end “Ultra” model grows to 6.8 inches and 2,844 × 1,260 pixels, with two rear cameras that shoot at 50 megapixels and one at 40. One of the 50MP snappers is retractable, to enhance its zooming powers.

Importantly, all models of the Pura 70 run HarmonyOS 4.2 – Huawei’s not-Android operating system.

China is all-in on HarmonyOS as the nation pursues indigenous alternatives to Western tech. In recent weeks Chinese media and government agencies have noted the growing proliferation of native HarmonyOS apps, trumpeting that developer enthusiasm for the platform means local buyers now have a more patriotic alternative.

That alternative appears to be welcome: after the debut of the Mate 60, analyst firm IDC saw Huawei’s smartphone market share improve by 36.2 percent. ®

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